KOTOR 2 Full Build: Mobile Version
Installation Notes
If you were linked to this list directly without reading the install instructions, please go back and read them here! There are several critical setup and general best-practice steps you need to be aware of before beginning the install process. The instructions for how this list is installed are located on that page, not this build!
Although this is a mobile-compatible build, due to required compatibility tools we must use to get this build working, you will need to install all mods to a 'dummy directory' on your PC or Mac first, then move that completed package over all at once to your phone in order for the builds to apply properly. This means you MUST have a PC or Mac in order to utilize this build for mobile, although you CAN install just MTSLRCM (the mobile version of The Sith Lords Restored Content Mod) with just your mobile device.
Install Computer Instructions
It is critical to ensure that you only have ONE installation of KOTOR on your device before beginning the installation process. If you have multiple installations, or even just two game executables in different locations, mod installers which are set up to auto-detect your game's installation directory will misidentify which one is correct and install the mods wherever they please, probably spiking your whole install in the process. This is particularly important for installing the mobile builds, as I imagine many users will have a PC version of the game installed on the same computer which they are using to set up the mobile builds! For the sake of stability: if you have a copy of KOTOR 2 installed on your device already, compress it to an archive using a program like WinRAR or 7zip, and delete the loose files left over. Then, when the install process is completed, extract the archive where the previous install was located and your local game will be preserved.
Do not, under ANY CIRCUMSTANCES, run a TSLPatcher or HoloPatcher executable from within a file archive. You must extract all archives before installing mod content, or running an executable. Failure to extract before installing will break your game. Also, ensure you don't extract all the mods to the exact same folder. If, for example, you extract every single mod to a folder called "KOTOR Mods" and run the executable each time, each time you extract you'll be overwriting critical data from the previous mods. Make sure each installer-based mod is extracted to its own folder before running the installer.
Please also bear in mind: if you are asked to direct a TSLPatcher executable to a folder to begin install, that folder should ALWAYS be your 'dummy directory', the folder which contains the KOTOR 2 editable executable, which you will put together during the TSLRCM installation step. For mods that are NOT installed with the TSLPatcher, unless otherwise noted their loose-file contents are most often placed directly in the Override directory. Unless you are following specific instructions (the mod author's or my own) that state otherwise, you should not be placing files directly in the dummy directory. You should never have any subfolders inside the Modules or Override folders within the dummy directory.
As a final note, be aware that the TSLPatcher executable utilized in the installation process of many of these mods (frustratingly) does not function on multi-monitor setups. If you have more than one monitor, you will need to disable your second while installing the mods, but you can re-enable it once the installation process is complete.
Mac OS Users
It is required to be able to run executable files in order to install this list. A wrapper program like Wineskin or some other option which will allow you to run executable files is necessary in order to proceed.
Updating from a Prior Build
If you currently have a prior mod build version installed and would like to update to the current Revision, due to the importance of install order to the mod builds' function, there is unfortunately no way to do so without resetting to a fresh install and reinstalling the new build iteration on top. To do this, just perform the zeroing step listed above: uninstall your game, delete all remaining contents in the game directory (remember, frequently, especially on the Steam release of the game, mod content will not be uninstalled as part of the application's uninstallation), and then reinstall the game before applying the new build version.
Mod List
TSLRCM
Name: Mobile TSLRCM (The Sith Lords Restored Content Mod)
Author: zbyl2, DarthStoney, Hassat Hunter & VarsityPuppet
Description: The whole reason why you would mod KOTOR 2, the legendary mod that includes bugfixes, restored content, and altered scenes to return the game to what it was meant to be. This mod isn't just essential—it's mandatory.
Category & Tier: Bugfix, Immersion, Mechanics Change & Restored Content / 1 - Essential
Non-English Functionality: YES, but you must install the version of MTSLRCM which corresponds to your language of choice.
Installation Method: Loose-File Mod
Installation Instructions: For now, disregard the installation instructions included in the mod, as we will be dragging over the completed installation in batch. Once the mod is downloaded, extract it to a location of your choice on your PC/Mac and delete everything inside the dlc folder except for the 'mods_x' directory, the 'x' corresponding to your language of choice.
You now need to download this file and place it within your mods_x folder. This file is critical for future installations to function properly. This is a dummy .exe file which lets later mods install to the right place on your device, and without error. We will delete it as one of the final steps of this installation process, as it's only needed for installations to function normally.
From this point forward all mods are installed as if the mods_x folder is the main game directory. For any TSLPatcher executable which asks you to select the main game folder/folder with the executable in it, you will select the mods_x folder. Similarly, any mods directing you to place their files within the game's override folder will be placed within the override folder within mods_x.
TSLRCM Tweak Pack
Name: TSLRCM Tweak Pack
Author: Pavijan (update by Fair Strides)
Description: Reverts and otherwise modifies certain TSLRCM settings to make the game more sensible and internally consistent (mostly unrestoring content which was likely intentionally cut by Obsidian). This includes removing Jedi Padawan Kaevee.
Masters: TSLRCM
Category & Tier: Patch / 1 - Essential
Non-English Functionality: PARTIAL - All components can be installed except for Trayus Mandalore Conversation.
Installation Method: Multi-Run TSLPatcher
Installation Instructions: Don't use the complete installer, instead selecting the individual component installer—this is critical for compatibility, not just to choose specific options. The installer for this mod will need to be run 7 times, once to install each of the options we'll be using: Kaevee Removal Parts 1 & 2, Saedhe's Head, Atton at the End, Kreia-Atris Dialogue Tweak, Trayus Mandalore Conversation, and Trayus Sith Lord Masks.
Silent Sion
Name: Silent Sion Restoration
Author: Emperor Devon
Description: Another TSLRCM change I am not personally thrilled with--when Sion encounters the Exile for the first time in TSLRCM on the Harbinger, he speaks to them a line of warning. That engagement takes so much tension out of the scene, and this mod reverts it to the vanilla standard: when Sion appears at the end of the hall he only slowly walks towards the party, threatening and menacing.
Masters: TSLRCM
Category & Tier: Immersion / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File
Installation Instructions: Move just 153sion.dlg to the override.
Thematic KOTOR 2 Companions
Name: Thematic KOTOR 2 Companions
Author: Sniggles & JCarter426
Description: In the original KOTOR, BioWare did a few wacky things with character progression. Obsidian, not wanting to be outdone, decided to be even worse by just straight-up copying the statlines of several KOTOR companions for KOTOR 2 companions!
As part of the Thematic series of mods by JC and myself, Thematic KOTOR 2 Companions is a rework of companion starting attributes, skills, feats and powers to lock all companions into having the exact amount of bonuses they should for their level, as well as retuning several of their setups to more closely match the characters' behaviors and backstories. The goal is to ensure that companions' statlines are not only thematically consistent, but also broadly mechanically balanced, to better-incentivize the use of under-utilized party members.
Masters: TSLRCM
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher
Installation Instructions: If you would like to have Visas's class as Sith Assassin, install the "Standard + Sith Assassin Visas" option. Otherwise, simply install "Standard."
Saving Throw Fixes
Name: Prestige Class Saving Throw Fixes
Author: Rovan
Description: For some reason, some prestige classes in KOTOR 2 have worse saving throws than their predecessor class. This mod fixes this, ensuring that the more advanced classes always have slightly better throws.
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: I advise users to only install the Jedi Master/Sith Lord fixes.
Robes with Shadows
Name: Robes with Shadows for TSL
Author: PapaZinos
Description: What use, I ask you, is the Soft Shadows setting ingame if your shadows are still 10 polygons? This mod gives all robes proper shadows that match their models more directly, for that extra touch of realism.
Category & Tier: Graphics Improvement / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Extract the mod. Ignore the included subfolders, and move just the files in the base folder to your override. Overwrite when prompted.
K2CP
Name: K2 Community Patch
Author: Multiple; A Future Pilot, JCarter426 Curates
Description: A community bugfix and general improvement patch for KOTOR 2 meant to be a supplement to TSLRCM, fixing bugs that TSLRCM didn't catch or viewed too minor to address; highly recommended.
Masters: TSLRCM
Category & Tier: Graphics Improvement & Bugfix / 1 - Essential
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: Remember, warnings during an installation are normal—errors are not.
Remote Tells Influence
Name: Remote Tells Influence and PATCH
Author: tk102, patch by Leilukin
Description: This is going to require a bit of an explanation. I personally believe this mod breaks immersion—so why add it? The bottom-line is that KOTOR 2's influence system is asinine, and major plot points are locked behind very high—or very low—influence with several companions. Your influence with companions is also extremely obfuscated, only really discernible by their LS/DS alignment relative to your alignment, but this is a very buggy system which breaks with high Charisma values on the player, or with certain feats. There is no other way ingame to tell what your influence is without this mod. I mark it as optional because it does break immersion, but for many players I think having a system to determine influence will be extremely important for enjoyment of the story.
Category & Tier: Mechanics Change / 4 - Optional
Non-English Functionality: NO
Installation Method: Loose-File Mod & Patch
No Mines on Malachor
Name: No Mines on Malachor
Author: Thor110
Description: I always liked the idea of Malachor being a ruined and cracked world, with fissures that spew gas onto the surface at great risk to the player. This effect is somewhat diminished, though, when the player can SEE THE MINES that cause that gas to be produced. It makes avoiding the traps easy. This mod removes the visual mines, so the player can only guess where there are gas vents.
Category & Tier: Appearance Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: HoloPatcher
Installation Instructions: Be aware that this mod is one of the very few in the builds that is installed via the HoloPatcher, a new install method. For your purposes as the enduser, it functions almost identically to the TSLPatcher.
Ritual and Water Textures
Name: Ritual and Water Textures
Author: Nehua
Description: A very nice retexture of the ritual "dome" during the party assault on Freedon Nadd's tomb. Note that the water texture from this mod is not (and cannot be) used for game stability, due to the way the mod is packaged; we will only use the ritual texture.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Move only the files from the ritual folder, not the water.
PFHC06 Fix
Name: PFHC06 Fix
Author: Ferc Kast
Description: Fixes a small grey area on the head of the sixth caucasian female head.
Category & Tier: Bugfix / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Droid Special Weapons Fix
Name: Droid Special Weapons Fix
Author: LoneWanderer
Description: Several droid special weapons have inaccurate descriptions or plain wrong damage and effect values listed. This mod fixes all that up to make the descriptions of the items and their effects match what they actually do ingame.
Category & Tier: Bugfix / 2 - Recommended
Non-English Functionality: NO
Installation Method: TSLPatcher Mod
Download Instructions: Use the V2 version of the mod.
Honest Merchant
Name: Honest Merchant
Author: TK-664
Description: For those gluttons for punishment among us, this mod reverts the inventory of Dendis Dobo, the honest but struggling merchant on Citadel Station, to its pre-TSLRCM state. In TSLRCM all merchants have improved inventories, but with this mod Dendis has only a pittance of poor goods, to represent the cost of his honesty and exactly how much his business is struggling compared to his brother.
Masters: TSLRCM
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Category & Tier: Immersion / 4 - Optional
JC's Minor Fixes
Name: JC's Minor Fixes
Author: JCarter426
Description: This collection from JCarter includes many small fixes, upscaled textures, and other helpful improvements too small to warrant their own mod, but well worth it when compiled as it is here.
Category & Tier: Bugfix & Graphics Improvement & Immersion / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: If you are using the K2 Community Patch, install the contents of every folder but Straight Fixes (that was already in the K2CP).
Maintenance Reskin
Name: Maintenance Officer Realistic Reskin
Author: Malkior
Description: The poor maintenance officer on Peragus makes it very clear that he was shot several times before he died. This reskin gives him the burn wounds from the mining droid lasers.
Category & Tier: Immersion / 4 - Optional
Non-English Functionality: YES
Installation Method: Loose-File Mod
Hires Beam Effects
Name: Hi-Res Beam Effects
Author: InSidious
Description: Improves the in-game beam and lightning effect quality.
Note: The still screenshots don't do this mod justice; the live effects are great.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Fire and Ice HD
Name: Fire And Ice HD
Author: Cinder Skye
Description: Improves the resolution and textures of fire and ice effects in the game.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Animated Energy Shields
Name: Animated Energy Shields
Author: Dark Hope
Description: Improves and adds more nuanced animations to all the energy shields in the game. Yes, despite this mod being listed for KOTOR, it works for KOTOR 2 also!
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Head Model Fixes
Name: TSL Head Model Fixes
Author: Redrob41
Description: Fixes some glitched head models present in the game.
Category & Tier: Bugfix / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
New Holocron Textures
Name: New Holocron Textures
Author: Sith Holocron
Description: Retextures the Sith Holocrons present in Atris's meditation chamber on Telos and gives them a pulsing animation.
Category & Tier: Graphics Improvement / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Thigh-High Boots for Twi'lek
Name: Thigh-High Boots for Twi'lek
Author: DarthParametric
Description: In vanilla, Twi'lek thigh-high boots are painted on the character's texture rather than added to their equipped clothing as an item, which would give them realistic three-dimensional depth and higher resolution. This mod adds the boots as an equipped object, increasing the quality and appearance of the boot textures.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Go into the NPC Replacement folder and move all the loose files to the override directory. Ignore the optional folder.
Better Twi'lek Heads
Name: Better Twi'lek Heads
Author: Ashton Scorpius
Description: Unlike female Twi'lek, male Twi'lek are supposed to have ears. Operative word: supposed to. Their ears are barely visible at all in KOTOR, which this mod fixes using TOR ear geometry.
Category & Tier: Appearance Change / 3 - Suggested
Non-English Functionality: YES
Installation Method: HoloPatcher Mod
Installation Instructions: Choose whether to use the slim or original necks; your preference.
Darth Malak's Armor
Name: Darth Malak's Armor
Author: DarthParametric
Description: In KOTOR 2, Darth Malak's armor is an incredibly rare late-game drop not available through normal means without TSLRCM. Unfortunately, in-game the armor doesn't look like Malak's at all. This mod fixes that.
Category & Tier: Graphics Improvement & Immersion / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Supermodel Fix
Name: Supermodel Fix
Author: JCarter426
Description: Fixes several model errors present due to misnamed animations and misplaced weapon positions.
Category & Tier: Bugfix / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Move the files from the override folder to your override directory. Optionally, if you prefer the aesthetic of the K1 running animation, you can also move the files from the 'K1 Style Running' folder to your override and overwrite.
Worn-Out Mando Armor
Name: Mandalorian Worn-Out Armor
Author: LordRevan999
Description: Makes in-game Mandalorian armor appear realistically worn out. It's been 10 years since the Mandalorian Wars and the last time the Mandalorians had a state, and their suits should reflect that.
Screenshots: Here
Category & Tier: Appearance Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
PFHC03 Restoration
Name: PFHC03 Restoration
Author: Effix
Description: For some reason, this head is included in vanilla but not enabled due to missing Dark Side transitions. This mod adds the transitions and re-enables the head as an option.
Category & Tier: Restored Content / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher
Installation Instructions: Recommend the 'zombie-like' appearance, as it matches vanilla DS transitions.
Atton with Scruff
Name: Atton Rand with Scruff
Author: felixfelicitas
Description: Reskins Atton's head model to have a bit of scruff. Fits his character very nicely.
Category & Tier: Appearance Change / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Special Installation Notes: Ignore the MacOS folder, only move files from the override.
Dark Harbinger
Name: Dark Harbinger
Author: NiuHaka
Description: Reskins a player head to look better, as well as having a unique Dark Side transformation.
Screenshots: Here
Category & Tier: Appearance Change, Bugfix & Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Choose which version of the head model you would like to use from the screenshots provided. Place the files from the corresponding folder into your override.
Darth Sion Remake
Name: Darth Sion Remake
Author: FF97
Description: This mod improves the resolution of Sion's base textures, as well as adding detail to his wounds and atrophied eye. The screenshots don't do it proper justice; this is a well-executed improvement.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Install the files within the Override folder.
Lore-Friendly Mandalore
Name: Lore-Friendly Mandalore Mask
Author: constantinople33
Description: In old Legends canon, Mandalore's mask looks nothing at all like what it looks like ingame. This mod is an attempt to rectify this while still keeping the majority of Mandalore's aesthetic intact. It's a well-executed attempt in my opinion, though I recommend using the silver mask instead of the gold, I don't really think it works otherwise.
Category & Tier: Immersion & Appearance Change / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Visas Reduced Model Clipping
Name: Visas Reduced Model Clipping
Author: Feeling
Description: Visas's chin REALLY likes to atomically fuse with her weird Sith turtleneck. This mod does the best it can to separate the two.
Category & Tier: Bugfix / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Download Instructions: Either option is fine, choose which you prefer based on the screenshots.
Mira Unpoofed
Name: Mira Unpoofed
Author: Ashton Scorpius
Description: Let's be honest, Mira has a Karen cut. This mod resolves her deeply internalized desire to ask for the manager.
Category & Tier: Appearance Change / 4 - Optional
Non-English Functionality: YES
Installation Method: Loose-File Mod
Canonical Jedi Exile
Name: Canonical Jedi Exile
Author: michaelfung2000
Description: Reskins one of the player heads to match the canon appearance of the main character.
Category & Tier: Appearance Change / 4 - Optional
Non-English Functionality: YES
Installation Method: Loose-File Mod
Reflective Lightsaber Blades
Name: New Lightsaber Blade Models
Author: Crazy34
Description: With this mod, Crazy34 walked into the community, slammed down one of the most impressive mods ever made for this game, and dared us to do better. Not only have they split the blade texture in two to allow for lightsabers with cores of a different color (currently unsupported in the build release, but hopefully coming soon), they've also added dynamic reflections to each and every lightsaber across almost every area of the game. When you're fighting a Dark Jedi, you're going to see your faces bathed in shifting colors, fading and brightening as you swing your lightsabers; when you ignite your saber in a hallway, it will reflect on the floor and walls, and will realistically increase in intensity as the blade draws nearer to the surface. This is an incredible project, and easily one of the most important—and impressive—mods ever released for KOTOR. In the next few years, it could completely change the face of lightsaber modding.
Category & Tier: Appearance Change, Immersion & Graphics Improvement / 1 - Essential
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: The mod builds are only tested with the standard install option; other options are untested for compatibility and function. Use at your own risk!
Peragus Monitor Adjust
Name: Peragus Large Monitor Adjustment
Author: Sith Holocron
Description: A hi-res reskin of Peragus's main monitor.
Category & Tier: Graphics Improvement / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Use the files in the "Alternate Textures" folder.
Replacement Peragus II
Name: Replacement Peragus II Artwork
Author: Sith Holocron
Description: Replaces the image of Peragus on the Administration Level with a piece of high-quality artwork for the planet.
Category & Tier: Graphics Improvement / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Installation Instructions: Move the files from the Original folder to the override, as well as the file from the "One Replacement Screen" folder if using Peragus Large Monitor Adjustment.
Improved Peragus Asteroids
Name: Improved Peragus Asteroids
Author: VasiliiZaytsev
Description: Reskins some criminally low-res asteroids on Peragus to an acceptable resolution.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Swoop Monitor Replacement
Name: Swoop Monitor Replacement Pack
Author: Sith Holocron
Description: For being a fast-paced sport, the swoop monitors sure were lovely still-frames. This mod fixes that by animating them into a slideshow.
Category & Tier: Immersion / 4 - Optional
Non-English Functionality: YES
Installation Method: Loose-File Mod
Citadel Station Backdrop
Name: JC's Citadel Station Backdrop
Author: JCarter426
Description: Small enough to work on phones, but a visible enough change to be worthwhile. This mod takes the awful one-dimensional backdrops on Citadel Station and gives them a massive boost in quality, and some semblance of depth.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
HQ Skyboxes II
Name: HQ Skyboxes II
Author: Kexikus
Description: Dramatically improves the quality of every single skybox in the game—one of the more impressive graphics mods ever released.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Download Instructions: Download just the main file (HQSkyboxesII_TSL_1k.7z), not any of the compatches. I strongly recommend the 1k version for mobile devices; it will be hard to see the full benefit of the 2k version on a mobile device, the 2k version is a much larger filesize, and the larger texture size could interfere with module loading on the mobile version.
Installation Instructions: After this mod has finished installing, if you are using the K2CP, extract the K2CP once again—do not re-run its TSLPatcher! Open the TSLPatchdata folder and move 231teld.mdl and 231teld.mdx to your override, and overwrite when prompted.
Spark Effect
Name: Spark Effect - Ebon Hawk
Author: PapaZinos
Description: You won't notice it until you see the side-by-side, but the vanilla spark effect is AWFUL. This mod is an incredible improvement on the base effect.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Transparent Cockpit Windows
Name: Transparent Cockpit Windows TSL
Author: WildKarrde
Description: By default the Ebon Hawk's cockpit is opaque when seen from outside the ship. This mod fixes that, letting you see into the cockpit from the outside.
Category & Tier: Graphics Improvement / 3 - Suggested
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Download Instructions: I recommend the reskin-friendly version; the reflectivity version is untested with the builds and may look odd.
Installation Instructions: Apply the main installation, then go into the Compatibility Patches folder and apply any of the following you use in this order: "K2CP and_or Nar Shaddaa Landing Pad Repair by PapaZinos", "High Quality Skyboxes II by Kexikus" (but NOT the 'M4-78 with HQ Skyboxes II' folder!), and "Spark Effect - Ebon Hawk by PapaZinos".
HD Cockpit Skyboxes
Name: HD Cockpit Skyboxes
Author: tjsase
Description: Vastly improves the quality of exterior areas as viewed from the cockpit of the Ebon Hawk.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Download Instructions: Strongly recommend low resolution for the mobile version. Make sure to use the .tpc file format files!
Installation Instructions: Move the loose files to the override, followed by the file in the "With Nar Realistic Skybox" folder if you use HQ Skyboxes II.
Aleema Keto's Robe Fix
Name: Aleema Keto's Robe Description Correction
Author: milestails
Description: Aleema Keto's Robe, as described in KOTOR 2, doesn't fit with the old EU. This mod fixes the robe description to match Keto's actual backstory.
Category & Tier: Immersion / 4 - Optional
Non-English Functionality: NO
Installation Method: Loose-File Mod
Download Instructions: Download the larger of the two files.
Hawk Downloadable Map
Name: Ebon Hawk Downloadable Map
Author: Ashton Scorpius
Description: If you fall into that group of people that gets really annoyed with all the fog on the edges of the Ebon Hawk minimap, boy howdy do I have a mod for you.
Category & Tier: Immersion / 4 - Optional
Non-English Functionality: NO
Installation Method: HoloPatcher Mod
Kinrath Egg Crystal Drop
Name: Kinrath Egg Bash Crystal Drop Fix
Author: Hassat Hunter
Description: In KOTOR, bashing Kinrath eggs had a chance to result in red lightsaber crystals. This mod adds the same chance to KOTOR 2's Kinrath eggs.
Category & Tier: Immersion / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Thorium Charge Mod
Name: Thorium Charge Mod
Author: darth_gil
Description: Thorium charges are used to blow open heavily-fortified rooms, of which there are two in the game. There are also two thorium charges in the vanilla game--however. One of them is hidden behind completing a quest and then re-checking the merchant Akkere's inventory (which you are never informed has updated), and Akkere can die during the fighting on Dantooine. I recommend using this mod, which adds a thorium charge on Dxun (where it most logically would be), just to save a little bit of hassle.
Category & Tier: Added Content / 2 - Recommended
Non-English Functionality: YES
Installation Method: Loose-File Mod
Kill the Ithorian
Name: Kill the Ithorian
Author: Markus Ramikin
Description: This mod allows you to kill the Ithorian on Citadel Staton you were previously only able to save.
Category & Tier: Immersion / 3 - Suggested
Non-English Functionality: NO
Installation Method: Loose-File Mod
Red Floating Lightsabers
Name: Red Floating Lightsabers
Author: Crimson Knight
Description: At the end of the game, the lightsabers Kreia attacks you with are purple, and also treated ingame as organic--that is, not immune to fear, paralysis or stun. This mod makes them immune to those statuses and also makes them red--logically, red is what Kreia would've had on hand.
Category & Tier: Appearance Change & Bugfix / 2 - Recommended
Non-English Functionality: NO
Installation Method: Loose-File Mod
Mira or Hanharr
Name: Choose Mira or Hanharr
Author: Hassat Hunter
Description: This mod lets you choose whether you want to have Mira or Hanharr as your champion against Visquis in the Jekk'Jekk Tar, regardless of Dark or Light alignment. This means you can have Hanharr while LS, or vice-versa with Mira.
Category & Tier: Immersion & Mechanics Change / 1 - Essential
Non-English Functionality: NO
Installation Method: Loose-File Mod
Kreia's Fall Cutscene
Name: Kreia's Fall Ingame Cutscene
Author: danil-ch
Description: Improves the quality of the cutscene which reveals Kreia's casting out of the Triumvirate by rendering it in-game rather than as a low-quality movie.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: PARTIAL - Compatibility with English, French and German
Installation Method: TSLPatcher Mod
PartySwap
Name: PartySwap
Author: DarthTyren & Leilukin
Description: PartySwap is a legendary mod, and one of the best ever made for KOTOR 2. Through some unobtrusive scripting magic, it allows you to bring both the Disciple and Handmaiden with you as companions simultaneously, without removing another companion from the party wheel. You can experience all their content and use them both throughout the entire campaign, as was originally intended by Obsidian.
Be aware, however, that PartySwap does require some fourth wall-breaking elements, including the need to use a script and dialogue window to summon the Handmaiden in order for its party trickery to work. I don't like this any more than you probably do, but I still think having both the Handmaiden and Disciple is far superior to having only one of them, and I think it's an acceptable price for what the mod provides.
The mod gives you a stim to manage the Handmaiden and Disciple (spawning & despawning them) which you use to run the script. This stim appears in the shields quickbar at the bottom-left of the screen, however; be aware of this, since it doesn't show up in the normal stims category!
Masters: TSLRCM
Category & Tier: Immersion & Mechanics Change / 1 - Essential
Non-English Functionality: NO
Installation Method: HoloPatcher Mod
Installation Instructions: Run the HoloPatcher executable. Select the default install, not M4-78. When the install is completed, go into the "Compatibility Patches" folder, enter the one for Kreia's Fall Ingame Cutscene, and install that patch as well if you've chosen to use the above mod.
Extended Enclave
Name: Extended Enclave
Author: danil-ch & Darth Hayze
Description: Restores some additional content to the Dantooine Enclave, including more variance depending upon your influence with Kreia.
Masters: TSLRCM
Category & Tier: Restored Content / 1 - Essential
Non-English Functionality: English and Russian ONLY
Installation Method: TSLPatcher Mod
Installation Instructions: Make SURE to install the mobile TSLRCM version, your game will crash if using the main install option.
PartySwap-EE Compatch
Name: PartySwap/Extended Enclave Compatch
Author: Leilukin
Description: PartySwap and Extended Enclave are both large mods that modify many of the same files, so they don't play well together natively. Thankfully, this compatch fixes all those issues and makes them completely compatible.
Masters: PartySwap + Extended Enclave
Category & Tier: Patch / 1 - Essential
Non-English Functionality: NO
Installation Method: TSLPatcher Mod
Installation Instructions: The wording is a little bit confusing, but we do not have the Extended Enclave patch added, it's a separate mod.
Extended Korriban Arrival
Name: Extended Korriban Arrival
Author: danil-ch
Description: Slightly extends the scene which plays out immediately before the Ebon Hawk touches down on Korriban.
Masters: TSLRCM
Category & Tier: Restored Content / 3 - Suggested
Non-English Functionality: NO
Installation Method: TSLPatcher Mod
Installation Instructions: Due differences in the way the mobile versions localize some files, you will receive an error on running this mod that alerts you of missing lips files--this is normal. After the installation is completed, go into the mod's tslpatchdata folder and move all the files of the .lip filetype to your override (there should be 6).
Prologue Item Recovery
Name: Prologue Item Recovery
Author: Leilukin
Description: A mod made at my request by Leilukin, for which I'm very grateful! Originally, even if you play the short prologue on the Ebon Hawk, you're not able to keep your items from that sequence, even though none of them are overpowered or unreasonable for that stage of the game. This mod gives them back to you, so long as T3 is able to breach the door to the security room in the hanger.
Category & Tier: Immersion / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: Use the TSLPatcher installer method (mandatory for compatibility), not the manual install.
Balance Tweak Pack
Name: Balance Tweak Pack
Author: Pavijan
Description: Modifies an imbalanced power and removes an unused feat to prevent feat waste.
Masters: TSLRCM
Category & Tier: Mechanics Change & Patch / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: Run the installers for Force Crush Balance and Disable Droid Interface Feat. The other mod options are untested with the builds and I don't personally recommend them.
No Health Regeneration
Name: No Health Regeneration
Author: offthegridmorty
Description: Having health regen by default in KOTOR 2 is bad for many reasons: it makes an already easy game easier; it negates the benefit of the health regeneration feat they added; and it makes the use & crafting of medkits and other health-restoring tools much less useful. I played with this mod and the game was still pretty easy by the end, but it was WAY more fun early on. It made me have to worry about health and especially healing items for quite a bit more time, which preserved the challenge beyond Telos.
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Thematic Sith Lords
Name: Thematic Sith Lords
Author: Sniggles & JCarter426
Description: The results of my first foray into KOTOR modding. Everybody knows that the Sith Lords in KOTOR 2 are disappointing as bosses—the goal of this mod is to make them thematically unique, so that fights against them are fun and that certain character builds excel at fighting some Lords and struggle against others.
Masters: TSLRCM
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: First choose your base install option, either Standard or No Force Rating (the latter removes the inherent DS alignment bonus to saves in some modules, which also gives an equivalent malus to LS characters in those modules). After this is installed, if you would like for Visas to ambush you as a Sith Assassin (which is a very difficult fight--remember, she will have Sneak Attack, and that fight forcibly stuns you), re-run the patcher and also install that option.
Thematic Jedi Masters
Name: Thematic Jedi Masters
Author: Sniggles & JCarter426
Description: The much younger brother of Thematic Sith Lords, Thematic Jedi Masters was born of me discovering that all of the Masters except Atris have the same class (Guardian), and one doesn't even have any Force Points for your encounter! These fights were extremely half-baked, and that's where this mod comes in. Unlike Thematic Sith Lords the design philosophy was not of a rock-paper-scissors style (so you aren't going to find a tremendous glaring weakness with a Master as you might on a Lord) but rather to accentuate a given master's strengths in line with their respective natures.
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Better Disciple Meditation
Name: Better Disciple Meditation
Author: offthegridmorty
Description: Let's be honest, Disciple kinda sucks. This mod makes him suck marginally less by making his meditation ability actually useful, so you might have some incentive to take him around with you at least some of the time, or bring him out to re-apply his meditation bonus.
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: NO
Installation Method: TSLPatcher Mod
Bao-Dur & Heavy Armor
Name: Bao-Dur Can Wear Heavy Armor
Author: Effix
Description: Bao-Dur gets more than a little screwed. He can't wear robes because they never made a model for them with his mechanical arm cutout, and he can't wear heavy armor because they didn't make a model for that, either. Especially with his stat distribution in mind, that makes him kind of garbage. This mod restores the ability to give him heavy armor, at least, which gives him at least a bit better utility.
Category & Tier: Bugfix & Immersion / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
JC's Crystal Attunement
Name: JC's Crystal Attunement
Author: JCarter426
Description: For being a crystal which is specifically attuned to the player, your little pet rock wasn't very malleable. This mod adds a ton of different alignment levels for your player crystal based upon your alignment and class, fixes several bugs with the crystal, and also allows the player to attune the crystal at workbenches when Kreia isn't available.
Category & Tier: Mechanics Change, Bugfix & Immersion / 2 - Recommended
Non-English Functionality: NO
Installation Method: TSLPatcher
Installation Instructions: Practically speaking there are only two relevant install options: "Class-Based Properties + Workbench Attunement", which is the full package, or "Bug Fixes Only". If you don't like the mod's changes but would like to have its bugfixes, install the latter; otherwise, install the former.
Kreia's Longsword
Name: Kreia's Lightsaber/Longsword
Author: bead-v
Description: This mod fixes the sequence where Kreia is confronted with Sion on the Harbinger so that Kreia doesn't just pull a vibroblade out of nowhere. Instead, she reaches down and picks up a longsword from the nearby corpse of a Republic soldier, more sensibly.
Category & Tier: Immersion / 3 - Suggested
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: The lightsaber version of this mod is broken when used alongside the mod builds, so please ensure to use specifically the longsword version.
Visas VO Tweak
Name: Visas Voiceover Tweak
Author: danil-ch
Description: Replaces lower-quality in-game dialogue in the initial Ravager scene between Nihilus and Visas with versions from one of the game's pre-rendered cutscenes.
Masters: TSLRCM
Category & Tier: Immersion / 3 - Suggested
Non-English Functionality: NO
Installation Method: Loose-File Mod
Sion and a Male Exile
Name: Darth Sion and the Male Exile
Author: Leilukin
Description: I find that Sion's character comes off completely one-dimensional, ruining both his own interesting character arc and his relationship with Kreia, unless he can express a feeling of sentimentality for the Exile. Unfortunately this is conveyed via a romantic obsession between Sion and the player, and by default this is locked to a female Exile. In the interests of presenting Sion at his best as a character, this mod causes Sion to become obsessed with the player regardless of their gender.
Masters: TSLRCM
Category & Tier: Immersion / 2 - Recommended
Non-English Functionality: NO
Installation Method: HoloPatcher Mod
Assassins with Lightsabers
Name: Sith Assassins with Lightsabers
Author: Lewok2007
Description: Replaces the Sith Assassins' default weaponry with lightsabers. It makes more sense that they would hunt the last of the Jedi with weapons meant to face them.
Be ready for a hard slog through the Harbinger if you choose to use this mod.
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: Multi-Run HoloPatcher
Installation Instructions: Run the installer once for the first part of the install, then again to apply the second half.
Peragus Medical Bay Enhancement
Name: Peragus Medical Bay Enhancement
Author: WildKarrde
Description: A really neat mod which makes the Peragus medical bay a little bit more coherent--you and the miners are no longer expected to breathe bacta gel, for instance. A small mod on balance, but one of my favorites.
Category & Tier: Immersion / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher
Installation Instructions: When installing, for best internal consistency choose install options 1 or 2 (not underwear). Option 2 is technically the most consistent but the visual differentiation is very slight and likely would not be noticeable. When the install is completed, if you would like the miners to have burned skin (as they realistically would have had) move the files from the "OPTION - Burned Skin Textures" folder (or the upscaled textures therein) to your override.
HQ Blasters
Name: High Quality Blasters
Author: Sithspecter
Description: Massively improves the appearance of almost all blaster weapons in-game without grossly altering their original design.
Category & Tier: Graphics Improvement / 1 - Essential
Non-English Functionality: PARTIAL - Some text will be blank or in English
Installation Method: TSLPatcher Mod
Quarterstaff Replacements
Name: Quarterstaff Replacement Pack
Author: DeadMan
Description: Replaces or retextures every quarterstaff in KOTOR 2, including the Guidon Beacon, restored in TSLRCM.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Rescaled Trandoshans
Name: Rescaled Trandoshans
Author: Schizo
Description: Canonically Trandoshans are huge, almost as tall as a Wookiee. This mod rescales them to the proper height.
Category & Tier: Immersion / 4 - Optional
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Luxa Fix
Name: Luxa Hair Fix
Author: redrob41
Description: There's just no way around it: Luxa's model is all kinds of fucked up. This mod accomplishes a herculean task in getting her to look not just normal, but excellent.
Category & Tier: Graphics Improvement / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher & Loose-File Mod
Installation Instructions: Run the TSLPatcher for the Head Fix, then enter the Body Model folder and use the screenshots included with the mod to select either option 1 or 2 (I recommend 2) and run the requisite patcher. Then use the screenshots to determine whether you should utilize the alternate texture located in the Body Options folder (recommended).
Visually Repair HK
Name: Visually Repair HK-47
Author: Kexikus
Description: This mod brings to KOTOR 2 the same concept that the original game had with repairing HK. In addition to moderately increasing HK's stats over the course of the repairs (a much-welcome improvement, as droids in KOTOR 2 tend to underperform anyway), this mod also allows you to visually see HK become his old self again as the HK-50 components are gradually integrated, fixed and painted-over. The mod even includes some excellent reskins of the HK-50s and -51s! AND it's fully-voiced in a seamless way using original game dialogue! You'll have to forgive me, this is like a wet dream for me, seriously.
Category & Tier: Added Content, Appearance Change & Immersion / 2 - Recommended
Non-English Functionality: NO
Installation Method: TSLPatcher Mod
Installation Instructions: Select between one of the two TSLRCM-compatible install options.
Handmaiden Fit Model
Name: Handmaiden - Fit and Athletic and Patch
Author: Fair Strides, patch by JCarter426
Description: The Handmaiden has an inhumanly thin waist and scrawny arms by default. This mod fixes both as best it can, leaving her appearing more realistic and giving her at least some indication of upper arm strength.
Category & Tier: Appearance Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod & Loose-File Patch
Installation Instructions: Ignore all the loose files in the folder; use the TSLPatcher to install the mod.
JC's Handmaiden Sisters
Name: JC's Handmaiden Sisters
Author: JCarter426
Description: By default, KOTOR 2 has all the handmaidens look exactly the same, except for Brianna herself. This mod restores the original intended appearance of the other sisters, so it actually makes sense when they say that Brianna honors the face of her mother.
Category & Tier: Restored Content & Immersion / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: Install the TSLRCM option.
TSL Galaxymap Fixpack
Name: TSL Galaxy Map Fix Pack
Author: bead-v, Kexikus, and Sith Holocron
Description: Moves the planets of KOTOR 2 to their old canon galactic positions and animates the Ebon Hawk's galaxy map.
Category & Tier: Graphics Improvement & Immersion / 3 - Suggested
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Installation Instructions: Install the Vanilla/TSLRCM option.
Fixed Hologram Models
Name: Fixed Hologram Models & Admiralty Redux
Author: DarthParametric
Description: By default the hologram models in TSL are essentially just character models with a transparency effect, which means you can see their models' eye sockets and other internal features through the hologram filter. This mod fixes all these model errors that it can, while also bringing back the Admiralty mod of yore, which reskins Carth and Cede to properly wear Republic officer uniforms in their holograms and in-game appearances.
Masters: TSLRCM
Category & Tier: Bugfix & Graphics Improvement & Appearance Change / 1 - Essential
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Download Instructions: Download just the main file, not the robes patch.
Player & Party Underwear
Name: Player & Party Underwear
Author: redrob41
Description: I'm not a sex-pervert, I swear. We use this mod because of the improvements it makes to the base character models, and also for its fixes to some texture mapping, such as the male player's default underwear model.
Category & Tier: Appearance Change & Bugfix / 2 - Recommended
Non-English Functionality: YES
Installation Method: Multiple TSLPatchers & Loose-File Mod
Installation Instructions: Male and female PCs, Mira, the Disciple and Atton are the only changes that can be used from this pack. Use the linked pictures on deadlystream to decide which packages of those you would like to use, then (for the male and female PCs) move the files to the override or (for Mira, the Disciple and Atton) run the TSLPatcher to install for each version. Note that for female PCs, one of the four underwear replacers can be chosen in addition to the "Dancer Muscles" fix, which changes the PC's model specifically for that one outfit.
Companion Clothes
Name: Companion Starting Armors
Author: Ol' Cappy
Description: Giving companions a unique version of their default clothes so they can keep their 'standard' look throughout the entire game while still having mechanically powerful equipment is a very common mod type. I typically don't like these mods, not because I disagree with the premise but because I tend to balk at +10 WIS modifiers on starting gear. Ol' Cappy, in my opinion, does it right here—these are unique clothes for most of the human companions which don't give insane bonuses, but instead small, rational, and most importantly balanced, lore-friendly and internally-consistent bonuses. These items are never going to be the best your team can get, but they are flavorful additions which will let you keep them in their default get a bit longer, if you so choose.
Category & Tier: Immersion / 3 - Suggested
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Bao-Dur/Darth Maul
Name: Bao-Dur/Darth Maul
Author: Nimduril
Description: Reskins Bao-Dur to have a different default appearance, but also to have a complete Dark Side transformation.
Screenshots: Here
Category & Tier: Appearance Change / 3 - Suggested
Non-English Functionality: YES
Installation Method: Loose-File Mod
Realistic Visual Effects
Name: Realistic Visual Effects
Author: Shem
Description: Removes glowing and other similar unrealistic visual effects when using power strikes, flurries, etc.
Category & Tier: Appearance Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Repair Affects Stun Droid
Name: Repair Affects Stun Droid
Author: offthegridmorty
Description: Because logically it should, right? Force abilities aren't magical... well, okay, they sort of are, but you know what I mean; their strength and finesse are dependent upon the skill and knowledge of the person using them. It makes sense that a Jedi who is very knowledgable about droids would know exactly how to disable them.
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
Treat Injury Affects Force Healing
Name: Treat Injury Affects Force Healing
Author: offthegridmorty
Description: Because, again, logically it should, right?
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: YES
Installation Method: TSLPatcher Mod
TOMB
Name: Thematic Obscured Mausoleum Burial
Author: Sniggles & JCarter426
Description: The mod that took us way, way longer than it should have. In brief, this mod serves to fix many idiosyncrasies with the visions encountered in the Tomb of Ludo Kressh, as well as adding more player agency and dynamism into the final encounter with your doppelganger and the vision-Revan. For a full breakdown of all changes, please see the attached document on the mod page.
Do note--the fights here can be quite challenging depending upon your choices. Winning them is not mandatory, however, and you will still be able to continue even if you lose at some point.
Category & Tier: Mechanics Change / 2 - Recommended
Non-English Functionality: NO
Installation Method: TSLPatcher
iOS Case Sensitivity Fix
Name: Case Sensitivity Fix (or Terminal line commands for non-Windows OSes—see below)
Author: JCarter426
Description: KOTOR on mobile devices has case sensitivity. To make these mods function properly on iOS, the files must be batch-renamed to their case-sensitive versions. This step is ONLY NEEDED IF YOU ARE GOING TO BE PLAYING ON AN iOS DEVICE!
Category & Tier: Bugfix / 1 - Essential
Installation Instructions: Before proceeding, delete the dummy executable used to facilitate the mod installations. If the device you're currently using runs a Windows OS, download one of the executable files from the linked github page matching your operating system's architecture (32-bit or 64-bit; google which your Windows OS is if you're not sure), place the file in the main dummy directory which you have created to install the mods to (NOT the override folder), and run the executable.
If you are on MacOS or Linux, first, run Terminal and navigate to your mods_english directory with the cd command.
cd [full filepath to mods_english on your device]
Then, enter the following command:
find . -depth | xargs -n 1 rename -f 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \;
If you are prompted for permission, rerun the command with elevated privileges using the sudo command.
sudo find . -depth | xargs -n 1 rename -f 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \;
For more information:
IMPORTANT: Final Installation Instructions
First, navigate to mods_english's override directory, locate, and delete two files, if they're present: "CM_baremetal.tga" and "CM_baremetal.txi".
Once that's completed, if you did not complete the case sensitivity step, delete the dummy executable file in mods_english which you downloaded at the beginning of the process now. Your install is now complete! You can now connect your mobile device to your system, and move the dlc folder containing the mods_english folder to the install point for your device:
iOS: On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes.
ANDROID: On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/
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